MetaWrap: Adapting 3D Models to MetaHuman in Blender
MetaWrap is a Blender addon that adapts generated 3D models to MetaHuman topology. The tool allows transferring the shape of a character, scan, or sculpt onto the standard MetaHuman mesh.
Key Integration Features
After setting up landmarks and fitting the template mesh to the head and body, the model can be sent to Unreal Engine for refinement in MetaHuman Creator. Users have the option to manually adjust landmarks.
The tool performs the following tasks:
- Transferring the source model's color to the MetaHuman UV layout
- Checking the character's facial expressions
- Baking detail maps
- Preserving the expected mesh structure
Standard topology ensures compatibility even with sources created by various generators. This simplifies the workflow when creating digital twins.
System Requirements
The addon requires a Windows operating system. Supported software versions are listed on the developer's official website.
- Blender versions 5.0–5.2
- Unreal Engine versions 5.6–5.8








